Publisher
Edition
At
0
The complete idiot's guide to PC games /
ISBN: 1567615473
Alpha Books,
c1995.
GV1469.15 .H37 1995
NEU Grand Library[General Collection]
Available
0
Herkes için mobil oyun tasarımı ve programlama (Android &İOS) :
mobil oyun programlama artık çocuk oyunu! /
ISBN: 9786055100483
Umuttepe Yayınları,
2015.
QA76.76.C672 G45 2015
Yeniboğaziçi Grand Library[General Collection]
Available
0
DirectX 9 audio exposed :
interactive audio development /
ISBN: 1556222882 (paperback, companion CD-ROM)
Wordware Pub.,
2004.
TK7881.4 .D56 2004
-
-
0
ShaderXp2s :
introductions & tutorials with DirectX 9 /
ISBN: 155622902X
Wordware Pub.,
2004.
QA76.76.C672 S47 2004
NEU Grand Library[General Collection] (2)
Available
0
Direct3D ShaderX :
vertex and pixel shader tips and tricks /
ISBN: 1556220413
Wordware Publishing,
2002.
QA76.76.C672 D57 2002
University of Kyrenia Grand Library[General Collection] (2)
Available
0
ShaderX3 :
advanced rendering with DirectX and OpenGL /
ISBN: 1584503572
Charles River Media,
c2005.
QA76.76.C672 S49 2005
NEU Grand Library[General Collection] (2)
Available
0
The ultimate guide to video game writing and design /
ISBN: 9781580650663
Watson-Guptill Publications,
2007.
QA76.76.C672 D52 2007
NEU Grand Library[General Collection]
Available
0
The Relationship of Computer Games and Reported Anger in Young People
Cambridge Univ Press,
2012.
LB1028 .R45 2012
NEU Grand Library[Online electronic]
Available
1
Building great Macromedia Flash MX games /
ISBN: 0764519859
Wiley Pub.,
c2003.
QA76.76.C672 D36 2003
NEU Grand Library[General Collection]
Available
0
3d game programming with Directx 8.0 /
ISBN: 1584500867
Charles River Media,
2002.
QA76.76.C672 C76 2002
NEU Grand Library[General Collection] (1) Yeniboğaziçi Grand Library[General Collection] (1)
Available