Publisher
Edition
At
4
Game development and production /
ISBN: 1556229518
Wordware Pub.,
c2003.
QA76.76.C672 B47 2003
NEU Grand Library[General Collection] (2)
Available
0
Game developer's guide to Cybiko /
ISBN: 1556228546
Wordware Pub.,
2002.
QA76.76.C672 P39 2002
NEU Grand Library[General Collection] (3) University of Kyrenia Grand Library[General Collection] (1)
Available
0
Game design perspectives /
ISBN: 1584500905
Charles River Media,
2002.
QA76.76.C672 G35 2002
NEU Grand Library[General Collection] (2) University of Kyrenia Grand Library[General Collection] (2)
Available
5
Game design foundations /
ISBN: 1556229739
Wordware Pub.,
2003.
QA76.76.C672 P43 2003
NEU Grand Library[General Collection] (2)
Available
8
Game design :
theory & practice /
ISBN: 1556227353
Wordware Pub.,
c2001.
QA76.76.C672 R69 2001
NEU Grand Library[General Collection] (2)
Available
0
Fundamentals of math and physics for game programmers /
ISBN: 0131687425
Pearson Prentice Hall,
2006.
QA76.76.C672 S73 2006
NEU Grand Library[General Collection] (2)
Available
2
Elementary game programming and simulators using Jamagic /
ISBN: 1584502614
Charles River Media,
2003.
QA76.76.C672 P475 2003
NEU Grand Library[General Collection] (2) University of Kyrenia Grand Library[General Collection] (2)
Available
0
Electronic gaming monthly
Sendai Publications
WMLC 91/3434
Online electronic
Not for loan
0
DirectX 9 audio exposed :
interactive audio development /
ISBN: 1556222882 (paperback, companion CD-ROM)
Wordware Pub.,
2004.
TK7881.4 .D56 2004
-
-
0
Direct3D ShaderX :
vertex and pixel shader tips and tricks /
ISBN: 1556220413
Wordware Publishing,
2002.
QA76.76.C672 D57 2002
University of Kyrenia Grand Library[General Collection] (2)
Available